Antti "Wusakko" Kuusisto

I'm software developer, designer and researcher who specializes in extended reality (XR/VR/AR/MR), user experience (UX) and games (gamification) with Unity. I have developed software and games since 2004 and extended reality since 2014.

I have bachelor’s degree in information technology (software production). I have done my thesis related to extended reality in 2015. At the moment I'm studying master's degree programme in Technology Competence Management. Subject of my thesis will be related to XRCube.

Since 2014, I have been working in different positions related to positions of trust, communities, educational or voluntary. I'm the chairman of a Game Development Society of Seinäjoki. I'm FIVR board member. I have taught game development and extended reality.

As paid work, I have done front and backend software development and now few years extended reality, games and gamification.

In addition to paid work, I'm eager to brainstorm and produce my own projects. Projects are softwares, usually related to extended reality and games. For me, my hobby is my work and my work is my hobby. I will do my work with passion. I am also competitive strategy game enthusiast.

I want to improve my professional skills related to the extended reality and other new technologies. I feel like I'm software developer and designer mixed with skillset for project leading and teaching.

I'm always looking for collaborators so I can continue improve my skillset. Collaboration can be paid work or just interesting voluntary work. I'm open to all suggestions.

My Curriculum vitae can be found in english or in finnish

I'm happy to share password to even more comprehensive presentation about me

work-related biography

(finnish only)


My work routine is 8 to 16 because in the evening I spend time with my family

December 2021

Locked hours  80%:

Dayjob 6h/day

January 2021

Locked hours  80%:

Dayjob 6h/day


Locked hours  80%:

Dayjob 6h/day

March 2022

Locked hours  80%:

Dayjob 6h/day

What I can offer

General XR consulting, introduction or teaching

XR software development, design or research

XR project management

XR sales (technical) support 

Immersive virtual events

Device purchase consultation

Environment building